Gotham City’s skyline glows warmly, showing decades of progress and prosperity in each of its majestic towers. On this night, this impressive view is obstructed by the massive concrete walls of Arkham City, Gotham’s new home for its lunatics and murderers. Behind these barriers, a section of the city has been transformed into a prison with no rules. The inmates govern themselves. Anarchy reigns in the streets as they vie for territory control. The city’s historic landmarks are altered to bear the signature of the villains controlling them. The Penguin nests in the museum. The Joker’s maniacal laugh echoes across the docks. No sane person would dare enter this dangerous penitentiary. For Batman and the gamer controlling him, however, Arkham City is the ultimate hunting grounds and a place where one of gaming’s most remarkable adventures unfolds.
The first installment of the Elder Scrolls V development diaries sheds light on the challenge of creating a compelling and unique fantasy setting.
When returning to the Elder Scrolls after working on Fallout 3, the art team at Bethesda Studios knew it wanted to go a different direction from Oblivion, which adhered closely to the traditional medieval look. After experimenting with several radical design departures, the team gravitated toward a more gritty theme influenced by Conan and ancient Viking lore.
Max is back. It feels good to type those words, especially in light of how long Rockstar went dark on Max Payne 3 following our cover story. The dormant period even caused some to speculate that the game was destined for development hell. Fear not, readers – Max Payne 3 is real, and I’ve seen it being played thanks to a recent Rockstar demo session. Not only is it real, it’s shaping up to be one of my most anticipated titles of next year.
Uncharted 2: Among Thieves was one of my favorite games of this generation. Taking a cast of indelible characters through a thrilling adventure packed with jaw-dropping set pieces, it was a masterwork of video games as pure entertainment. Sure, BioShock might have had more on its mind, but with Uncharted 2 Naughty Dog delivered a perfect piece of pop fun.
Uncharted 2 raised the stakes for this franchise, setting an almost impossibly high bar for its successor to live up to. I’m happy to report that it does not disappoint.